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How on earth would a kid be able to balance the books while still having time to command a planet-conquering force? Luckily, this was a lot easier than most of us first anticipated. When it originally released, the idea of managing resources (in this case, spice) seemed like an impossible task. Many consider Dune one of the first real-time strategy games and the granddaddy of the Command & Conquer / WarCraft franchise. While I just haven’t had the time to delve into these novels, I still have fond memories of playing the 1992 game on my PC. Although it’s something I’ve been meaning to do for years now. I’ve never read Frank Herbert’s Dune novels. I mean who didn’t jump up and scream for joy after beating Mike Tyson for the first time? Dune/Dune II – Managing Resources And Multi-Tasking The thing with Punch-Out was that, while it was frustrating at times, especially for a young kid, it quickly became apparent that if you paid attention to the various boxers you would soon realise that each had a pattern to exploit.Īlong with never giving up and learning to adapt, Punch-Out had the added benefit of teaching us that overcoming challenges was a reward in itself. As a kid, I always lost interest in things very quickly, especially when the going got tough. It was a basic boxing game that saw you facing off against various foes as the difficulty spiked with each victory. Mike Tyson’s Punch-Out – Never Give Up, Learn and Adaptīack when Mike Tyson was still known for his boxing prowess and not for staring in Hangover movies, Nintendo released a little gem on their NES called Mike Tyson’s Punch Out. I know many kids who learnt the English language from these adventure games.
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Unknowingly, I was learning how to spell along the way. Of course, after many tries and consulting my mom and dad, I finally figured it out. The problem was that, seeing as English wasn’t my home language, I didn’t know how to spell the word clothes. After finishing your mundane task, you had to change from your spacesuit to normal everyday clothes. Space Quest 2 starts off in space with players sweeping the outside of a space station.
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The main difference was that these games had spectacular 16-colour visuals. These games, much like the above-mentioned Zork, had you typing in various words as you tried to solve puzzles and generally not die. The concept of putting random letters together to form weird words was not my idea of fun, that was until I discovered Space Quest 2.įor those who aren’t old enough to remember the Golden Era of adventure gaming, many years ago a company called Sierra ruled the adventure gaming genre with games such as King’s Quest, Police Quest, Space Quest and Hero’s Quest. Space Quest 2 – Spelling Made FunĪs a kid, I hated spelling and writing. It was up to you to use your imagination and the short description to visualise your surroundings as you tried to solve many of the game’s puzzles. Playing an adventure game without visuals might seem like a daunting task to many but back in the day we had to suck it up and use our imagination.īy typing commands, such as “Look”, the game would then give you a short description of what your character was looking at or the surrounding environment. Zork was a text-based adventure game that saw you exploring an underground world as an unnamed hero in search of wealth and adventure. What made this interactive fiction game so unique is that it featured absolutely no visuals. One of these games was a fantasy adventure called Zork. There was a time when games relied on the power of your imagination. Zork – Use Your Imaginationīelieve it or not, but there was a time way before terms like 4K and high definition were commonplace. Some of these lessons were more obvious than others, but there is no doubt that spending time gaming taught me valuable life lessons. It took me a few years to discover that this was a bit of a misconception and that there were quite a few life lessons I learnt from gaming throughout my life. I was constantly told that gaming would never teach me any life lessons in the same way that sports or studying would. Many of us probably still remember our parents yelling at us to switch off our consoles and stop wasting our time playing video games back when we were still kids.